Cafeteria Design Guide | Architectural Design

Design considerations for a Cafeteria | Architectural Design Guide

We all know what a Cafeteria is like.

It is a hangout place where we all have tea, coffee and some snacks. That is all that the place provides.

Why is it important to know the function of the structure you are designing?

At the beginning of your Architectural course, you might not be very well versed with understanding the importance of  studying the function of the structure before you would want to design it.

Cafeteria in a Corporate Office
Cafeteria in a Corporate Office


Step by step guide to designing a cafeteria:

Here, we will discuss the detailed steps to be followed in order to design a cafeteria.

Step One:

Visit a cafeteria. Are you finding it strange?? Well, you are bound to find it weird since you have visited the cafeteria like a thousand times.

But, this time when you visit the cafeteria, perceive it with an Architect’s point of view.

For now, you are an architecture student but you will soon become an Architect.

Alright now, let’s come to the point.

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Visualization of Architecture by Architects

How Architects Visualise Architecture to be?

As part of a routine exercise in Architectural education, students are normally taught to put forth their ideas on paper. The representation on paper/drawing sheet does not relate to any experience of space but rather we produce drawings through an artificial language of spatial coding, of standard rules and terminology of a system of notation devoid of spatial experience.

This particular method of presentation, though it is a norm, is a superficial formula which is easily imitated by the gullible student and this method of teaching also short-circuits any profound spatial experience.

Student Architecture | Geometrical form (Square in plan)
Student Architecture | Geometrical form (Square in plan)

The main concern of Architects is the physical Articulation of space, the solids and voids, the negative and the positive. In addition, he has to include the effects of light, surface, shape and form as part of the design synthesis, and has evolved a mainly graphic language of design which is more concerned with technique rather than the experiential understanding of space.

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